Creatures of the Land |
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OrcsGoblins Trolls These are the weakest of the denizens, and can be destroyed with the Wizard "A" spell. |
SkeletonsGhouls Zombies These monsters are also relatively weak, and can be controlled with the Cleric "A" spell. |
GiantsTitans Golems These creatures are larger, tougher, and meaner versions of the Orcs, and pose a definite threat to any adventuring party. |
PinchersBradles Snatches These insectoid creatures are nasty and poisonous, so attacking them requires great caution and skill. |
DaemonsManes Gargoyles These minor denizens of the underworld have a mean streak and the ability to augment that attitude with powerful magic. |
DragonsWyverns Griffins These horrible monsters can attack a party, without directly engaging them, with their fireballs, and are even nastier from close up. |
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OrcusDevils Balrons The mightiest of the monsters, these underworld creatures combine magic and poison to defeat an opponent. |
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Creatures of the Sea | ||
Pirate Ships
The only way to gain possession of a frigate is to find and defeat a group of these marauding brigands. |
These creatures are difficult to fight because they can hurl magic from a distance and never directly engage a party, even in close combat. |
Man-O-Wars
More dangerous than serpents because of their poisonous bite, these creatures are difficult to defeat for even the strongest party. |